0000000000000000000000000000000000000000 ebc82e46a4732ed36a211a16da34f0ebd3bafaa4 Chris Pollett <chris@pollett.org> 1672706152 -0800	commit (initial): Initial commit of Frise story engine
ebc82e46a4732ed36a211a16da34f0ebd3bafaa4 7f8434f77ba093b97ac380f399f98ae78f78f801 Chris Pollett <chris@pollett.org> 1672769490 -0800	commit: Add documentation for common functions
7f8434f77ba093b97ac380f399f98ae78f78f801 f2c2db0e3fa88f9250907ddfcf6be78873fa5183 Chris Pollett <chris@pollett.org> 1672967791 -0800	commit: Continuing to add documentation
f2c2db0e3fa88f9250907ddfcf6be78873fa5183 1c4d725b5374c0f8473d75734a908394313f3cd8 Chris Pollett <chris@pollett.org> 1673399889 -0800	commit: Make reload capture changes to html presentation while still restoring state, adds more documentation
1c4d725b5374c0f8473d75734a908394313f3cd8 c4a760ce55b6e3060ceff01e14f19550566c61bc Chris Pollett <chris@pollett.org> 1673632261 -0800	commit: Change => notation in urls to ; so HTML can validate, adds more documentation
c4a760ce55b6e3060ceff01e14f19550566c61bc 3301bbd33037444742c54bf21545e2f20d827080 Chris Pollett <chris@pollett.org> 1673759627 -0800	commit: Made CSS file part of project, made subfolders for js and css
3301bbd33037444742c54bf21545e2f20d827080 2a06582b9ac883909fb2e6310131432ea72b23f8 Chris Pollett <chris@pollett.org> 1673760308 -0800	commit: CSS Tweaks
2a06582b9ac883909fb2e6310131432ea72b23f8 55130383972e1359ee25e56b285353df8c690e32 Chris Pollett <chris@pollett.org> 1673760895 -0800	commit: Mobile save game table CSS Tweaks
55130383972e1359ee25e56b285353df8c690e32 55130383972e1359ee25e56b285353df8c690e32 Chris Pollett <chris@pollett.org> 1673815415 -0800	reset: moving to HEAD
55130383972e1359ee25e56b285353df8c690e32 90625cef61e6cddb20e72ef1a2a0b6c4a791a951 Chris Pollett <chris@pollett.org> 1673993692 -0800	commit: Finish first pass at all the code documentation
90625cef61e6cddb20e72ef1a2a0b6c4a791a951 64709c01488064118e95088f30a045fe5647d16e Chris Pollett <chris@pollett.org> 1674110145 -0800	commit: Switch some typeof to hasOWnProperty checks
64709c01488064118e95088f30a045fe5647d16e b06324da3ac72c927f1512ab6d05cc4974630bcf Chris Pollett <chris@pollett.org> 1674110820 -0800	commit: More tweaks to get to work if no nav
b06324da3ac72c927f1512ab6d05cc4974630bcf c699a227032e54c490dc35144bc07fdb99fc4c57 Chris Pollett <chris@pollett.org> 1674679626 -0800	commit: Add more documentation, add more handling if there is not nav bar, a=chris
c699a227032e54c490dc35144bc07fdb99fc4c57 20c3e9d7b392e3d3938ece3ece50bac9e95e0818 Chris Pollett <chris@pollett.org> 1674757652 -0800	commit: Fix comments so jsdoc can parse
20c3e9d7b392e3d3938ece3ece50bac9e95e0818 4737d48739f5fc5ddbea6a56d0535928a7d14926 Chris Pollett <chris@pollett.org> 1674779349 -0800	commit: Update frise so that only standard JS used in games
4737d48739f5fc5ddbea6a56d0535928a7d14926 9700c88ec3caf8177c66add18bb103c92b99c02f Chris Pollett <chris@pollett.org> 1674787664 -0800	commit: add check to a toggleMainNav call
9700c88ec3caf8177c66add18bb103c92b99c02f 9ec5ce8234ed4fc84b225582fbfc88d5248126db Chris Pollett <chris@pollett.org> 1674787849 -0800	commit: add check totoggleMainNav so returns if no nav
9ec5ce8234ed4fc84b225582fbfc88d5248126db 6b568ec8f33754320588aa3706b19e4e8eee5468 Chris Pollett <chris@pollett.org> 1674788015 -0800	commit: add check totoggleMainNav so returns if no nav take 2
6b568ec8f33754320588aa3706b19e4e8eee5468 90fa8994bd348ae016a1b27cd7a4aa60c4559113 Chris Pollett <chris@pollett.org> 1674853176 -0800	commit: Add game.id's and adds stage attribute to x-present
90fa8994bd348ae016a1b27cd7a4aa60c4559113 e564d87eab190464b0a717e9b09867b0b914e6fb Chris Pollett <chris@pollett.org> 1674896165 -0800	commit: Add code for select tag and textareas
e564d87eab190464b0a717e9b09867b0b914e6fb b78f8560e365fe9ff4c52d5d5fc7a647c1f7415e Chris Pollett <chris@pollett.org> 1674936042 -0800	commit: add support for radio button inputs
b78f8560e365fe9ff4c52d5d5fc7a647c1f7415e cb689241c344f2779e55c3a00fa9d534dc809227 Chris Pollett <chris@pollett.org> 1674959989 -0800	commit: Fix future history bug
cb689241c344f2779e55c3a00fa9d534dc809227 9a269c53041bfb4c19bf21ce33c4c800b406beda Chris Pollett <chris@pollett.org> 1675025124 -0800	commit: Add alternative syntax using script tag for x-action and x-default-action
9a269c53041bfb4c19bf21ce33c4c800b406beda dc7bacae798617f4bae7f5dba4009385a0057355 Chris Pollett <chris@pollett.org> 1675058639 -0800	commit: Fixes bug in moving game objects
dc7bacae798617f4bae7f5dba4009385a0057355 a1752ab80d532fb045ef888d43d03199c32de4f8 Chris Pollett <chris@pollett.org> 1675227308 -0800	commit: Fix an issue in game history
a1752ab80d532fb045ef888d43d03199c32de4f8 90a4f1fd2d2ba6290906333816dae827a3f7dfdf Chris Pollett <chris@pollett.org> 1675236266 -0800	commit: fix bug with null history
90a4f1fd2d2ba6290906333816dae827a3f7dfdf c284ec82100c18d3f0f22936e088a9f11d7f0fd8 Chris Pollett <chris@pollett.org> 1675449497 -0800	commit: tweaks to how game save refreshes add more css for rtl
c284ec82100c18d3f0f22936e088a9f11d7f0fd8 69e461bd65b7ee3f87e954cae754dc930da191e6 Chris Pollett <chris@pollett.org> 1675454970 -0800	commit: get rid of shadow rtl main-bar
69e461bd65b7ee3f87e954cae754dc930da191e6 465538b7c1098db632c8a866a14bacb13d73d09a Chris Pollett <chris@pollett.org> 1675555021 -0800	commit: Tried to improve the grammar and clarity of all game.js and game.css comments
465538b7c1098db632c8a866a14bacb13d73d09a 19f047841b8399b1e6a852d38af663b51353be78 Chris Pollett <chris@pollett.org> 1675631785 -0800	commit: Fix restore state on game reload
19f047841b8399b1e6a852d38af663b51353be78 75ce74b9d0c0ab9633740031c06aef2a4e62eb8f Chris Pollett <chris@pollett.org> 1677209843 -0800	commit: Fixes to game.id to make it more reasonably reflect title of game also add an alert if try to go to non-existent location
75ce74b9d0c0ab9633740031c06aef2a4e62eb8f 3e84c92a00934848d3610bfaa51630f7854f08cc Chris Pollett <chris@pollett.org> 1677213006 -0800	commit: Adds Game.debug method
3e84c92a00934848d3610bfaa51630f7854f08cc 3f909360505ca5300235e11259ce127e3ec3f910 Chris Pollett <chris@pollett.org> 1677981827 -0800	commit: Fix a bug in the script form of x-action
3f909360505ca5300235e11259ce127e3ec3f910 469a569492be6ff99597e0b94338ad40bf02c5af Chris Pollett <chris@pollett.org> 1679159647 -0700	commit: Adds helper functions mc(), here(), isHere(). Adds Location.visited which counts number of times main-character visited a location. Fixes bug in display of select tags
469a569492be6ff99597e0b94338ad40bf02c5af 71ac855ebba978e5496399375ff271ae646a793b Chris Pollett <chris@pollett.org> 1679244115 -0700	commit: Fixes a bug with isHere adds baseLoc
71ac855ebba978e5496399375ff271ae646a793b 91988789301c9e398845af82e62b555ee7f91a5d Chris Pollett <chris@pollett.org> 1679679446 -0700	commit: Adds support for else-ck attributes for x-present tag, a=chris
91988789301c9e398845af82e62b555ee7f91a5d cd39df2cddf683eaf32d6ac042d03e988d068fe0 Chris Pollett <chris@pollett.org> 1680389553 -0700	commit: make a more general disableVolatileLinks rather than disableSavesAndInventory mechanism. Also adds a check for localInitGame in initGame to allow for game specific customizations
cd39df2cddf683eaf32d6ac042d03e988d068fe0 233066d10d1d2a60af268ecb82cd38f2a6b27d22 Chris Pollett <chris@pollett.org> 1681109416 -0700	commit: Moves where call to localInitGame is done, auto adds tabindexes to game and x-button and anchors as well as event listener to handle space or enter when they are selected via keyboard
233066d10d1d2a60af268ecb82cd38f2a6b27d22 52e5727abd48c7e6e501524ecc365d03ecea841f Chris Pollett <chris@pollett.org> 1682661112 -0700	commit: Add code for data-ck attributes which can occur on any tag
52e5727abd48c7e6e501524ecc365d03ecea841f 9b746a0ad9098fb5be07700d7935a648c825a50c Chris Pollett <chris@pollett.org> 1682915106 -0700	commit: make evaluateDataChecks a function, not a method in Location. make so can in main-nav
